Difference between revisions of "AS 2019 RandomPlayerStarts"
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=Idea= | =Idea= | ||
− | create a random, then generate a random number, and then use it to decide if A or B goes first. So: | + | create a random, then generate a random number, and then use it to decide if A or B goes first. |
+ | |||
+ | So we need to just declare nextPlayer instead, and also add the following code: | ||
<syntaxhighlight lang=c#> | <syntaxhighlight lang=c#> | ||
string nextPlayer; | string nextPlayer; | ||
+ | Random rnd = new Random(); | ||
if (rnd.Next(100) <= 50) | if (rnd.Next(100) <= 50) | ||
nextPlayer = "a"; | nextPlayer = "a"; | ||
Line 17: | Line 20: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
− | This generates a random number between 0 and 100, we therefore check if the random is less than or equal to 50. | + | This generates a random number between 0 and 100, we therefore check if the random is less than or equal to 50. The position of the if statement could change depending on where you would want it to go, at the moment it decides who's turn before asking if you want to load a saved game. |
Latest revision as of 14:31, 1 April 2019
Where
Find the Game method, and look for:
string nextPlayer = "a";
Idea
create a random, then generate a random number, and then use it to decide if A or B goes first.
So we need to just declare nextPlayer instead, and also add the following code:
string nextPlayer;
Random rnd = new Random();
if (rnd.Next(100) <= 50)
nextPlayer = "a";
else
nextPlayer = "b";
Console.WriteLine(nextPlayer + " goes first!!");
This generates a random number between 0 and 100, we therefore check if the random is less than or equal to 50. The position of the if statement could change depending on where you would want it to go, at the moment it decides who's turn before asking if you want to load a saved game.