Difference between revisions of "Introduction"
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+ | Warning: C# is needed for the skeleton program, this means that familiarity is needed and knowing C++ may lead to syntax mistakes. | ||
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== Introduction to C++ == | == Introduction to C++ == | ||
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== Differences == | == Differences == | ||
− | C++ has a feature that is not within C#, '''Pointers'''. A pointer is a direct target at memory, this means that as opposed to recreating something such as an image or passing a reference to where the image is, the program can directly look at the memory. | + | C++ has a feature that is not within C#, '''Pointers'''. A pointer is a direct target at memory, this means that as opposed to recreating something such as an image or passing a reference to where the image is, the program can directly look at the memory; usually returning a hexadecimal string of written to the console. |
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+ | C++ also has headers files with the classes. These files are where variables, methods and functions are all initialised, they then get filled withing the class (C++) file. |
Revision as of 22:19, 16 December 2016
Warning: C# is needed for the skeleton program, this means that familiarity is needed and knowing C++ may lead to syntax mistakes.
Introduction to C++
C++ is a language that is similar to C#, it shares much of the syntax and formatting. This is due to C# having been created as an advancement on C++. A key difference that is essential to know is C# is protected, it is far harder to cause serious damage or make inefficient code that causes large slow downs, this differs to C++ which lacks this protection. Despite the risks working in C++ allows for better interaction with hardware, and better manipulation for memory. This means that when programming something extremely large, or working directly with hardware C++ can be of more use, furthermore knowing C++ allows someone access to almost any aspect of programming.
Differences
C++ has a feature that is not within C#, Pointers. A pointer is a direct target at memory, this means that as opposed to recreating something such as an image or passing a reference to where the image is, the program can directly look at the memory; usually returning a hexadecimal string of written to the console.
C++ also has headers files with the classes. These files are where variables, methods and functions are all initialised, they then get filled withing the class (C++) file.