Difference between revisions of "Count the number of player instructions"

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(Created page with "Player instruction counter in order to create a player instruction counter we will first need to define a variable to count this in an area of the program which does not loop...")
 
 
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Player instruction counter
 
Player instruction counter
  
in order to create a player instruction counter we will first need to define a variable to count this in an area of the program which does not loop e.g. (int instructions = 0;)
+
in order to create a player instruction counter we will first need to define a variable to count this in an area of the program which does not loop e.g.  
you then need to increment and output it. (instructions++) and (Console.Writeline("you have used " + instructions + " moves"))
+
<syntaxhighlight lang=c#>
I chose to put this in the PlayGame method of the program
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int instructions = 0;
[[File:PlayerInstructions.png|thumb]]
+
</syntaxhighlight>
 +
 
 +
you then need to increment and output it.
 +
<syntaxhighlight lang=c#>
 +
instructions++
 +
</syntaxhighlight>
 +
and
 +
<syntaxhighlight lang=c#>
 +
Console.Writeline("you have used " + instructions + " moves")
 +
</syntaxhighlight>
 +
I chose to put this in the PlayGame method of the program like this.
 +
 
 +
<syntaxhighlight lang=c#>
 +
private static void PlayGame(List<Character> characters, List<Item> items, List<Place> places)
 +
{
 +
bool stopGame = false;
 +
int instructions = 0;
 +
string instruction, Command;
 +
bool moved = true;
 +
int resultOfOpenClose;
 +
while (!stopGame)
 +
{
 +
if (moved)
 +
{
 +
Console.WriteLine();
 +
Console.WriteLine();
 +
Console.WriteLine(places[characters[0].CurrentLocation - 1].Description);
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DisplayGettableItemsInLocation(items, characters[0].CurrentLocation);
 +
moved = false;
 +
}
 +
instruction = GetInstruction();
 +
instructions++;
 +
Console.WriteLine("you have used " + instructions + " moves");
 +
Command = ExtractCommand(ref instruction);
 +
switch (Command)
 +
</syntaxhighlight>

Latest revision as of 10:02, 18 December 2018

Player instruction counter

in order to create a player instruction counter we will first need to define a variable to count this in an area of the program which does not loop e.g.

int instructions = 0;

you then need to increment and output it.

instructions++

and

Console.Writeline("you have used " + instructions + " moves")

I chose to put this in the PlayGame method of the program like this.

		private static void PlayGame(List<Character> characters, List<Item> items, List<Place> places)
		{
			bool stopGame = false;
			int instructions = 0;
			string instruction, Command;
			bool moved = true;
			int resultOfOpenClose;
			while (!stopGame)
			{
				if (moved)
				{
					Console.WriteLine();
					Console.WriteLine();
					Console.WriteLine(places[characters[0].CurrentLocation - 1].Description);
					DisplayGettableItemsInLocation(items, characters[0].CurrentLocation);
					moved = false;
				}
				instruction = GetInstruction();
				instructions++;
				Console.WriteLine("you have used " + instructions + " moves");
				Command = ExtractCommand(ref instruction);
				switch (Command)