From TRCCompSci - AQA Computer Science
|
|
(6 intermediate revisions by the same user not shown) |
Line 9: |
Line 9: |
| [[C++ Syntax]] | | [[C++ Syntax]] |
| | | |
− | =SFML=
| + | [[SimpleObject class]] |
− | SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.
| |
| | | |
− | [https://www.sfml-dev.org/ SFML website] | + | [[Using SimpleObject Class]] |
− | | |
− | [https://www.sfml-dev.org/tutorials/2.5/ SFML Tutorials] | |
− | | |
− | Other options, instead of SFML could be:
| |
− | *OpenGL
| |
− | *SDL (SDL2)
| |
− | | |
− | Both options would be more intensive and more difficult than SFML.
| |
− | | |
− | | |
− | ==SFML TRC Tutorials==
| |
− | | |
− | [[C++ Drawing to the screen]]
| |
− | | |
− | [[C++ Input & Movement]]
| |
− | | |
− | [[C++ Creating & Drawing a Map]]
| |
Latest revision as of 08:46, 8 July 2019