Difference between revisions of "SeedLands - AS 2017"
(Created page with "==The Code== <syntaxhighlight lang=Csharp> </syntaxhighlight> ==Explanation==") |
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Line 2: | Line 2: | ||
<syntaxhighlight lang=Csharp> | <syntaxhighlight lang=Csharp> | ||
− | + | static void SeedLands(char[,] Field, int Row, int Column) | |
+ | { | ||
+ | if (Row >= 0 && Row < FIELDLENGTH && Column >= 0 && Column < FIELDWIDTH) | ||
+ | { | ||
+ | if (Field[Row, Column] == SOIL) | ||
+ | { | ||
+ | Field[Row, Column] = SEED; | ||
+ | } | ||
+ | } | ||
+ | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Explanation== | ==Explanation== |
Latest revision as of 09:30, 3 March 2017
The Code
static void SeedLands(char[,] Field, int Row, int Column)
{
if (Row >= 0 && Row < FIELDLENGTH && Column >= 0 && Column < FIELDWIDTH)
{
if (Field[Row, Column] == SOIL)
{
Field[Row, Column] = SEED;
}
}
}