Difference between revisions of "GetChoice"
MoistPotato (talk | contribs) (Created page with "private static string GetChoice() { string Choice; Console.WriteLine(); Console.WriteLine("Either:"); Console.WriteLine...") |
MoistPotato (talk | contribs) |
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+ | <syntaxhighlight lang="c#"> | ||
private static string GetChoice() | private static string GetChoice() | ||
{ | { | ||
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return Choice; | return Choice; | ||
} | } | ||
− | This block of code is giving the user a choice of what they want to do, it displays the 4 options the user has in a neat way and then waits for the user to choose one of the options. It also makes | + | </syntaxhighlight> |
+ | This block of code is giving the user a choice of what they want to do, it displays the 4 options the user has in a neat way and then waits for the user to choose one of the options. It also makes it all uppercase so if the player types in a word it will be made capital so no issues with cases can arise. |
Revision as of 11:27, 14 November 2017
private static string GetChoice()
{
string Choice;
Console.WriteLine();
Console.WriteLine("Either:");
Console.WriteLine(" enter the word you would like to play OR");
Console.WriteLine(" press 1 to display the letter values OR");
Console.WriteLine(" press 4 to view the tile queue OR");
Console.WriteLine(" press 7 to view your tiles again OR");
Console.WriteLine(" press 0 to fill hand and stop the game.");
Console.Write("> ");
Choice = Console.ReadLine();
Console.WriteLine();
Choice = Choice.ToUpper();
return Choice;
}
This block of code is giving the user a choice of what they want to do, it displays the 4 options the user has in a neat way and then waits for the user to choose one of the options. It also makes it all uppercase so if the player types in a word it will be made capital so no issues with cases can arise.