Difference between revisions of "Using TiledCS"
(→Install TiledCS) |
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# Search online for TiledCS & Install | # Search online for TiledCS & Install | ||
# In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using TiledCS;</syntaxhighlight> | # In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using TiledCS;</syntaxhighlight> | ||
+ | |||
+ | =Pro's= | ||
+ | * Still active on GitHub | ||
+ | * Good ReadMe with examples | ||
+ | * Good example of drawing | ||
+ | |||
+ | =Con's= | ||
+ | * Last update 2 years + | ||
=Documentation= | =Documentation= | ||
https://github.com/TheBoneJarmer/TiledCS?tab=readme-ov-file | https://github.com/TheBoneJarmer/TiledCS?tab=readme-ov-file |
Revision as of 09:53, 13 February 2024
Contents
Install TiledCS
The easiest method is to create your MonoGame project then:
- Click on project & select Nuget Package Manager
- Search online for TiledCS & Install
- In the Game1.cs of your project add:
using TiledCS;
Pro's
- Still active on GitHub
- Good ReadMe with examples
- Good example of drawing
Con's
- Last update 2 years +