Difference between revisions of "Using TiledNet"
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* Archived project | * Archived project | ||
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=Documentation= | =Documentation= | ||
https://github.com/napen123/Tiled.Net | https://github.com/napen123/Tiled.Net |
Revision as of 09:48, 13 February 2024
Contents
Install TiledNet
The easiest method is to create your MonoGame project then:
- Click on project & select Nuget Package Manager
- Search online for TiledNet & Install
- In the Game1.cs of your project add:
using Tiled;
Pro's
- Can Load & SAVE the map
Con's
- Archived project
- No example of how to draw the map