Difference between revisions of "Inheritance - 2017"
(Created page with "Inheritance is where an object is based on another object, gaining all off the classes behaviors for example if "Lewis" was a subclass of "human" it would gain all of the move...") |
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Inheritance is where an object is based on another object, gaining all off the classes behaviors for example if "Lewis" was a subclass of "human" it would gain all of the movement attributes, food needed, 2 arms, 2 legs etc. But it can also gain other attributes that aren't in human while maintaining all the current ones. | Inheritance is where an object is based on another object, gaining all off the classes behaviors for example if "Lewis" was a subclass of "human" it would gain all of the movement attributes, food needed, 2 arms, 2 legs etc. But it can also gain other attributes that aren't in human while maintaining all the current ones. | ||
+ | <syntaxhighlight lang="csharp"> | ||
+ | class Animal | ||
+ | { | ||
+ | protected double NaturalLifespan; | ||
+ | protected int ID; | ||
+ | protected static int NextID = 1; | ||
+ | protected int Age = 0; | ||
+ | protected double ProbabilityOfDeathOtherCauses; | ||
+ | protected bool IsAlive; | ||
+ | protected static Random Rnd = new Random(); | ||
+ | |||
+ | public Animal(int AvgLifespan, double AvgProbabilityOfDeathOtherCauses, int Variability) | ||
+ | { | ||
+ | NaturalLifespan = AvgLifespan * CalculateRandomValue(100, Variability) / 100; | ||
+ | ProbabilityOfDeathOtherCauses = AvgProbabilityOfDeathOtherCauses * CalculateRandomValue(100, Variability) / 100; | ||
+ | IsAlive = true; | ||
+ | ID = NextID; | ||
+ | NextID++; | ||
+ | } | ||
+ | </syntaxhighlight> |
Revision as of 14:37, 6 February 2017
Inheritance is where an object is based on another object, gaining all off the classes behaviors for example if "Lewis" was a subclass of "human" it would gain all of the movement attributes, food needed, 2 arms, 2 legs etc. But it can also gain other attributes that aren't in human while maintaining all the current ones.
class Animal
{
protected double NaturalLifespan;
protected int ID;
protected static int NextID = 1;
protected int Age = 0;
protected double ProbabilityOfDeathOtherCauses;
protected bool IsAlive;
protected static Random Rnd = new Random();
public Animal(int AvgLifespan, double AvgProbabilityOfDeathOtherCauses, int Variability)
{
NaturalLifespan = AvgLifespan * CalculateRandomValue(100, Variability) / 100;
ProbabilityOfDeathOtherCauses = AvgProbabilityOfDeathOtherCauses * CalculateRandomValue(100, Variability) / 100;
IsAlive = true;
ID = NextID;
NextID++;
}