Difference between revisions of "SFML"
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− | SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen. | + | SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. To learn the basics of C++ check out [[C++ Basics | This Page]]. |
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+ | Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen. | ||
[https://www.sfml-dev.org/ SFML website] | [https://www.sfml-dev.org/ SFML website] |
Revision as of 09:08, 21 June 2019
SFML
SFML is a framework that uses C++, this is the most sensible way of creating a game in C++. To learn the basics of C++ check out This Page.
Otherwise you will have to code every aspect of your game, including the mundane tasks such as listening for key presses or drawing a Sprite to the screen.
Other options, instead of SFML could be:
- OpenGL
- SDL (SDL2)
Both options would be more intensive and more difficult than SFML.