Difference between revisions of "Section D 2021"
(→Extension) |
(→Functionality) |
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Line 5: | Line 5: | ||
=Functionality= | =Functionality= | ||
Save Game | Save Game | ||
+ | Generate a random starting grid | ||
+ | Create a new type of tile called tundra | ||
+ | A forest tile can only supply a limited amount of lumber before changing to a field | ||
+ | A peat bog tile can only supply a limited amount of peat before changing to a field | ||
=Extension= | =Extension= | ||
Create a new Forester piece | Create a new Forester piece | ||
Player sub-classes | Player sub-classes |
Revision as of 10:09, 3 September 2020
Section D 2021
Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.
Functionality
Save Game Generate a random starting grid Create a new type of tile called tundra A forest tile can only supply a limited amount of lumber before changing to a field A peat bog tile can only supply a limited amount of peat before changing to a field
Extension
Create a new Forester piece Player sub-classes