Difference between revisions of "Section D 2021"
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Save Game | Save Game | ||
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Generate a random starting grid | Generate a random starting grid | ||
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Create a new type of tile called tundra | Create a new type of tile called tundra | ||
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A forest tile can only supply a limited amount of lumber before changing to a field | A forest tile can only supply a limited amount of lumber before changing to a field | ||
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A peat bog tile can only supply a limited amount of peat before changing to a field | A peat bog tile can only supply a limited amount of peat before changing to a field | ||
Revision as of 10:10, 3 September 2020
Section D 2021
Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.
Functionality
Save Game
Generate a random starting grid
Create a new type of tile called tundra
A forest tile can only supply a limited amount of lumber before changing to a field
A peat bog tile can only supply a limited amount of peat before changing to a field
Extension
Create a new Forester piece Player sub-classes