Difference between revisions of "Section D 2021"
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Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it. | Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it. | ||
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+ | =Simple Improvements= | ||
+ | [[2021-Draw not possible| Draw not possible]] | ||
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+ | [[2021-In game help screen| In game help screen]] | ||
=Functionality= | =Functionality= | ||
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[[2021-Get grid size|Get grid size]] | [[2021-Get grid size|Get grid size]] | ||
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[[2021-Save Game| Save Game]] | [[2021-Save Game| Save Game]] |
Revision as of 11:05, 11 September 2020
Section D 2021
Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.
Simple Improvements
Functionality
Generate a random starting grid
Create a new type of tile called tundra
Limit the output from a forest and when exhausted change it to a field.
Extension
Create a new Forester piece (ie to create a forest from a field)
Player sub-classes