Difference between revisions of "Section D 2021"

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(Functionality)
(Functionality)
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Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.
 
Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.
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=Simple Improvements=
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[[2021-Draw not possible| Draw not possible]]
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[[2021-In game help screen| In game help screen]]
  
 
=Functionality=
 
=Functionality=
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[[2021-Get grid size|Get grid size]]
 
[[2021-Get grid size|Get grid size]]
 
[[2021-Draw not possible| Draw not possible]]
 
  
 
[[2021-Save Game| Save Game]]
 
[[2021-Save Game| Save Game]]

Revision as of 11:05, 11 September 2020

Section D 2021

Section D of your Unit 1 exam will focus on the skeleton program and improvements to it. The question will specify which part of the program is to be used, and what you need to change. I will create a list of potential improvements, and over time we code each one and document it.

Simple Improvements

Draw not possible

In game help screen

Functionality

Output tiles in string

Get grid size

Save Game

Generate a random starting grid

Create a new type of tile called tundra

Limit the output from a forest and when exhausted change it to a field.

Extension

Create a new Forester piece (ie to create a forest from a field)

Player sub-classes