Difference between revisions of "Polymorphism"

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(Example)
(Example)
 
Line 20: Line 20:
 
   }
 
   }
  
   public override void Move(){
+
   public virtual void Move(){ // virtual means it can be overridden
 
       //Walk code
 
       //Walk code
 
   }
 
   }
Line 36: Line 36:
 
<syntaxhighlight lang="csharp">  
 
<syntaxhighlight lang="csharp">  
 
Class Whale(Mammal){
 
Class Whale(Mammal){
   public void Move(){
+
   public override void Move(){
 
       //code to swim
 
       //code to swim
 
   }
 
   }
Line 42: Line 42:
  
 
Class Bat(Mammal){
 
Class Bat(Mammal){
   public void Move(){
+
   public override void Move(){
 
       //Check if flying or crawling
 
       //Check if flying or crawling
 
         //code to Fly
 
         //code to Fly

Latest revision as of 08:35, 23 April 2021

If you use a class to define a sub class, the sub class will inherit all of the data items and methods defined within the base class. The sub class could however override the inherited version and replace it with the sub classes own version.

https://www.youtube.com/watch?v=_tYWKLIs5c4&index=5&list=PLCiOXwirraUAJPwNTW5gxfJK6Ej18fDP9

Example

 
Class Mammal{

   private enum hairColour{
      White,
      Black,
      Brown,
      Other
   };

   public Mammal(){ //Class Constructor
      //some code to run when a new instance of the class is created
   }

   public virtual void Move(){ // virtual means it can be overridden
      //Walk code
   }

   public enum HairColour{
      get{ return hairColour; }
      set{ hairColour = value; }
   }
}


However a Blue Whale is a sub class of Mammal, it will also need to have a Move method. However a Blue Whale obviously can't walk like most over mammals, so its move method will have code to make it swim. A bat is also a mammal, it can crawl (close enough to walk) but will also need to have code to allow it to fly. See the example subclasses below:

 
Class Whale(Mammal){
   public override void Move(){
      //code to swim
   }
}

Class Bat(Mammal){
   public override void Move(){
      //Check if flying or crawling
         //code to Fly
      // else
         //base.Move() // ie run the code from the mammal class
   }
}