Difference between revisions of "Using TiledLib"
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# Search online for TiledLib & Install | # Search online for TiledLib & Install | ||
# In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using TiledLib;</syntaxhighlight> | # In the Game1.cs of your project add: <syntaxhighlight lang=csharp>using TiledLib;</syntaxhighlight> | ||
+ | |||
+ | =Pro's= | ||
+ | * Last update less than a year ago | ||
+ | |||
+ | =Con's= | ||
+ | * Poor readme with little information on how to use | ||
=Documentation= | =Documentation= | ||
https://github.com/Ragath/TiledLib.Net?tab=readme-ov-file | https://github.com/Ragath/TiledLib.Net?tab=readme-ov-file |
Revision as of 09:42, 13 February 2024
Contents
Install TiledLib
The easiest method is to create your MonoGame project then:
- Click on project & select Nuget Package Manager
- Search online for TiledLib & Install
- In the Game1.cs of your project add:
using TiledLib;
Pro's
- Last update less than a year ago
Con's
- Poor readme with little information on how to use