Using TiledNet
Contents
Install TiledNet
The easiest method is to create your MonoGame project then:
- Click on project & select Nuget Package Manager
- Search online for TiledNet & Install
- In the Game1.cs of your project add:
using Tiled;
Pro's
- Can Load & SAVE the map
Con's
- Archived project
- No example of how to draw the map