User contributions
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- 10:43, 28 March 2018 (diff | hist) . . (0) . . Drawing a Tiled Map (→Center Map on Object)
- 10:42, 28 March 2018 (diff | hist) . . (+1,647) . . Drawing a Tiled Map (→Center Map on Object)
- 10:27, 28 March 2018 (diff | hist) . . (+26) . . Drawing a Tiled Map (→Draw the Map)
- 09:52, 28 March 2018 (diff | hist) . . (+212) . . Drawing a Tiled Map (→Read in Map)
- 19:53, 26 March 2018 (diff | hist) . . (-36) . . Project Main Page (→Project Skills)
- 11:01, 26 March 2018 (diff | hist) . . (-1) . . Drawing a Tiled Map (→Draw the Map)
- 11:00, 26 March 2018 (diff | hist) . . (+799) . . Drawing a Tiled Map (→Draw the Map)
- 10:37, 26 March 2018 (diff | hist) . . (+778) . . Drawing a Tiled Map (→Read in Map)
- 10:30, 26 March 2018 (diff | hist) . . (+557) . . Drawing a Tiled Map (→Required)
- 08:15, 26 March 2018 (diff | hist) . . (+192) . . Drawing a Tiled Map (→Install PyTMX)
- 21:58, 23 March 2018 (diff | hist) . . (+191) . . N Drawing a Tiled Map (Created page with "==Install PyTMX== The current version of writing this is 3.21.5, you need to select Tools, Python, Python Environments. Search for PyTMX or just TMX, this page will show you h...")
- 15:14, 14 March 2018 (diff | hist) . . (+35) . . Collisions (current)
- 15:12, 14 March 2018 (diff | hist) . . (+1,189) . . Collisions (→Per Pixel Collision)
- 12:51, 14 March 2018 (diff | hist) . . (+536) . . Collisions
- 10:23, 14 March 2018 (diff | hist) . . (-2) . . Collisions (→Per Pixel Collision)
- 10:21, 14 March 2018 (diff | hist) . . (-252) . . Collisions
- 10:17, 14 March 2018 (diff | hist) . . (-4) . . Collisions (→Per Pixel Collision)
- 10:17, 14 March 2018 (diff | hist) . . (+2,013) . . Collisions (→Rectangular Collision)
- 09:57, 14 March 2018 (diff | hist) . . (+2,930) . . N Collisions (Created page with "==Rectangular Collision== The sprite class has built in methods to handle collision detection, one of the methods is collide_rect. For this example we are going to create 2 sp...")
- 08:30, 13 March 2018 (diff | hist) . . (+189) . . MonoGame Tutorials (→TRC Tutorials)
- 08:29, 13 March 2018 (diff | hist) . . (-175) . . MonoGame Tutorials (→Tiled)
- 08:28, 13 March 2018 (diff | hist) . . (+31) . . MonoGame Tutorials (→Squared.Tiled to Draw Maps)
- 08:27, 13 March 2018 (diff | hist) . . (-63) . . MonoGame Tutorials (→TRC Tutorials)
- 08:26, 13 March 2018 (diff | hist) . . (-1) . . MonoGame Tutorials (→TRC Tutorials)
- 08:19, 13 March 2018 (diff | hist) . . (+1,105) . . Using classes (current)
- 14:42, 12 March 2018 (diff | hist) . . (+61) . . Using classes
- 14:41, 12 March 2018 (diff | hist) . . (+180) . . Using classes (→Sprite Classes)
- 14:40, 12 March 2018 (diff | hist) . . (+861) . . Using classes
- 14:38, 12 March 2018 (diff | hist) . . (+53) . . Using classes
- 22:49, 10 March 2018 (diff | hist) . . (+23) . . Project Main Page (→Project Setup)
- 16:31, 10 March 2018 (diff | hist) . . (+1,043) . . N Using classes (Created page with "==Sprite Classes== We can create a new class for a player by creating a sub-class of Sprite. We will then inherit all of the functions of the sprite class. We have also create...")
- 16:04, 10 March 2018 (diff | hist) . . (-2) . . PyGame Tutorials
- 16:03, 10 March 2018 (diff | hist) . . (+1,368) . . Using Sprites (→Simple Sprite) (current)
- 16:02, 10 March 2018 (diff | hist) . . (+67) . . Using Sprites
- 16:01, 10 March 2018 (diff | hist) . . (+231) . . Using Sprites (→Simple Sprite)
- 15:31, 10 March 2018 (diff | hist) . . (+715) . . N Using Sprites (Created page with "Sprites have many built in features in pygame, such as collision detection. ==Simple Sprite== <syntaxhighlight lang=python> #!/usr/bin/python import pygame from pygame.local...")
- 13:05, 5 March 2018 (diff | hist) . . (+104) . . Section D 2018 (→Extensions)
- 13:00, 5 March 2018 (diff | hist) . . (+78) . . Section D 2018 (→Extensions)
- 12:56, 5 March 2018 (diff | hist) . . (+31) . . Section D 2018 (→Extensions)
- 12:55, 5 March 2018 (diff | hist) . . (+191) . . Section D 2018 (→Improvements)
- 14:06, 1 March 2018 (diff | hist) . . (-19) . . PyGame Tutorials
- 13:58, 1 March 2018 (diff | hist) . . (+118) . . Drawing images (current)
- 13:42, 1 March 2018 (diff | hist) . . (+2,111) . . N Drawing images (Created page with "==Method One== One method is to simply load the image and then draw it to the screen in a given position. When you alter the position and redraw the screen the image will move...")
- 08:59, 28 February 2018 (diff | hist) . . (+1,097) . . Moving shapes (current)
- 08:51, 28 February 2018 (diff | hist) . . (-31) . . Moving shapes
- 08:50, 28 February 2018 (diff | hist) . . (+30) . . Moving shapes
- 08:46, 28 February 2018 (diff | hist) . . (+1,115) . . N Moving shapes (Created page with "Assuming you have the pygame template from one of the other pages. We can move objects by using variable to specify the X & Y coordinate. The example below does this (when the...")
- 08:24, 23 February 2018 (diff | hist) . . (-32) . . Mouse or touch control Input (→Adding GamePad Control)
- 08:21, 23 February 2018 (diff | hist) . . (+334) . . Mouse or touch control Input (→Adding Mouse Control)
- 08:04, 23 February 2018 (diff | hist) . . (+139) . . PyGame Tutorials
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