User contributions
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- 14:20, 18 December 2018 (diff | hist) . . (0) . . Add a command to Drink (you start with a flask in the items) (→The drink Method) (current)
- 14:19, 18 December 2018 (diff | hist) . . (+2,992) . . Add a command to Drink (you start with a flask in the items) (→Fill method)
- 13:27, 18 December 2018 (diff | hist) . . (+26) . . Add a command to Drink (you start with a flask in the items) (→Fill method)
- 13:26, 18 December 2018 (diff | hist) . . (+4,399) . . N Add a command to Drink (you start with a flask in the items) (Created page with "There are multiple stages to this task, you have items which are containers and there is a method already to display the contents of a container. So what we can do is when we...")
- 10:36, 18 December 2018 (diff | hist) . . (+143) . . Section C 2020 (→Methods)
- 09:55, 18 December 2018 (diff | hist) . . (0) . . Section D 2019 (→Improvements)
- 09:54, 18 December 2018 (diff | hist) . . (-1) . . Section D 2019 (→Improvements)
- 14:38, 17 December 2018 (diff | hist) . . (-2) . . Structured Programming (→Structured Programming) (current)
- 14:37, 17 December 2018 (diff | hist) . . (+261) . . Structured Programming (→Structured Programming)
- 14:34, 17 December 2018 (diff | hist) . . (+23) . . Structured Programming (→Unknown number of iterations)
- 14:33, 17 December 2018 (diff | hist) . . (+219) . . Structured Programming (→Structured Programming)
- 14:32, 17 December 2018 (diff | hist) . . (+893) . . Structured Programming (→Repetition)
- 14:27, 17 December 2018 (diff | hist) . . (+13) . . Structured Programming (→Selection)
- 14:26, 17 December 2018 (diff | hist) . . (+725) . . Structured Programming
- 14:19, 17 December 2018 (diff | hist) . . (+506) . . Structured Programming
- 14:17, 17 December 2018 (diff | hist) . . (-10) . . Section A AL (→Fundamentals of algorithms)
- 17:25, 15 December 2018 (diff | hist) . . (+355) . . Improve change item status method, you can replace but not remove just a single word from the status (→A new Method) (current)
- 13:10, 14 December 2018 (diff | hist) . . (+1,483) . . N Improve change item status method, you can replace but not remove just a single word from the status (Created page with "=The current Method= The current method for changing the status is this: <syntaxhighlight lang=c#> private static void ChangeStatusOfItem(List<Item> items, int index...")
- 13:02, 13 December 2018 (diff | hist) . . (+67) . . Section D 2019 (→Improvements)
- 12:57, 13 December 2018 (diff | hist) . . (+3,262) . . N Add the code to use an item as a weapon(truncheon has status of weapon) (Created page with "The chance of this question coming up is very high, using flag2.gme you start in the guard room with the guard. =An Attack method= We need to define a new method for the Atta...") (current)
- 11:59, 13 December 2018 (diff | hist) . . (+31) . . Add to the examine method the ability to examine the room, ie to repeat the description and items (→The Examine method) (current)
- 11:58, 13 December 2018 (diff | hist) . . (+932) . . Add to the examine method the ability to examine the room, ie to repeat the description and items (→The Examine method)
- 11:44, 13 December 2018 (diff | hist) . . (+1,414) . . N Add to the examine method the ability to examine the room, ie to repeat the description and items (Created page with "=The Examine method= There is already a method to examine the inventory or an item so find this code: <syntaxhighlight lang=c#> private static void Examine(List<Item> items,...")
- 11:21, 13 December 2018 (diff | hist) . . (-126) . . Add a command to Save to a new gme file (→The method) (current)
- 11:20, 13 December 2018 (diff | hist) . . (+2,937) . . Add a command to Save to a new gme file
- 11:16, 13 December 2018 (diff | hist) . . (+2,574) . . Add a command to Save to a new gme file (→The method)
- 11:01, 13 December 2018 (diff | hist) . . (+1,242) . . Add a command to Save to a new gme file (→The method)
- 10:51, 13 December 2018 (diff | hist) . . (+304) . . N Add a command to Save to a new gme file (Created page with "The key to completing this task is to use the same process as the LoadGame method but obviously instead of reading we need to write. The order of each item of data must be exa...")
- 14:31, 11 December 2018 (diff | hist) . . (-26) . . Add a Drop command to drop an item in the inventory (→The Method) (current)
- 14:31, 11 December 2018 (diff | hist) . . (+39) . . Section D 2019 (→Improvements)
- 14:20, 11 December 2018 (diff | hist) . . (+405) . . Add a Drop command to drop an item in the inventory (→The Method)
- 14:15, 11 December 2018 (diff | hist) . . (+2,024) . . N Add a Drop command to drop an item in the inventory (Created page with "You can carry as many items as you like in your inventory, however it might be a good idea to be able to drop an item. This will remove it from the inventory but set the locat...")
- 12:55, 11 December 2018 (diff | hist) . . (+660) . . Add a command to Eat (you start with an apple in the items) (→A New Method) (current)
- 12:39, 11 December 2018 (diff | hist) . . (+718) . . Create a method to dump the data to the screen (→Using the Method) (current)
- 12:36, 11 December 2018 (diff | hist) . . (+112) . . Implement a way to display your inventory (current)
- 12:21, 11 December 2018 (diff | hist) . . (+13) . . Add a command to Eat (you start with an apple in the items) (→A New Method)
- 12:21, 11 December 2018 (diff | hist) . . (+97) . . Add a command to Eat (you start with an apple in the items) (→A New Method)
- 12:18, 11 December 2018 (diff | hist) . . (+25) . . Add a command to Eat (you start with an apple in the items) (→A New Method)
- 10:45, 11 December 2018 (diff | hist) . . (+1,284) . . N Add a command to Eat (you start with an apple in the items) (Created page with "=Overview= You start the game with an apple in your inventory, when you dump the data for an apple it has a status of "edible". So clearly you are expected to program a method...")
- 09:33, 11 December 2018 (diff | hist) . . (+77) . . Section D 2019 (→Improvements)
- 08:57, 11 December 2018 (diff | hist) . . (+21) . . Create a method to dump the data to the screen (→The method)
- 08:56, 11 December 2018 (diff | hist) . . (+2,110) . . N Create a method to dump the data to the screen (Created page with "=The method= The following method will cycle through each Character, Place and Item and display all of the data for each: <syntaxhighlight lang=csharp> private static void Du...")
- 08:49, 11 December 2018 (diff | hist) . . (+52) . . Section D 2019
- 08:37, 11 December 2018 (diff | hist) . . (+939) . . N Implement a way to display your inventory (Created page with "=Easy Way= For some reason the skeleton program contains a method called DisplayInventory but this is never used within the program. Therefore the easiest way to implement thi...")
- 08:31, 11 December 2018 (diff | hist) . . (+47) . . Section D 2019 (→Improvements)
- 08:30, 11 December 2018 (diff | hist) . . (-19) . . Section C 2020 (→Methods)
- 08:30, 11 December 2018 (diff | hist) . . (+414) . . Section C 2020
- 14:01, 10 December 2018 (diff | hist) . . (0) . . Section D 2019 (→Improvements)
- 12:15, 7 December 2018 (diff | hist) . . (+69) . . Section C 2020 (→Classes)
- 12:14, 7 December 2018 (diff | hist) . . (+168) . . Section C 2020 (→Game Commands)
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