User contributions
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- 13:41, 22 December 2021 (diff | hist) . . (+970) . . N 2022 - Card (Created page with "<syntaxhighlight lang=c#> class Card { protected int CardNumber, Score; protected static int NextCardNumber = 1; public Card() {...")
- 13:39, 22 December 2021 (diff | hist) . . (0) . . 2022 - Add a joker card (→Process Method Of JokerCard)
- 13:38, 22 December 2021 (diff | hist) . . (+267) . . 2022 - Add a joker card (→Process Method Of JokerCard)
- 13:35, 22 December 2021 (diff | hist) . . (+230) . . 2022 - Add a joker card (→Process Method Of JokerCard)
- 13:33, 22 December 2021 (diff | hist) . . (-3) . . 2022 - Add a joker card (→Getting Dealt A RetrieveCard)
- 13:32, 22 December 2021 (diff | hist) . . (+259) . . 2022 - Add a joker card (→JokerCard SubClass)
- 13:26, 22 December 2021 (diff | hist) . . (+1,785) . . N 2022 - Add a joker card (Created page with "=Task= Create a new card child class for a Joker card. If a player draws a Joker card they are able to decide what type of card they want it to be, and will also be able to...")
- 13:00, 22 December 2021 (diff | hist) . . (+726) . . 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type (current)
- 09:05, 16 December 2021 (diff | hist) . . (+595) . . Relating models in Django, ie Primary key to Foreign Key (→The Form) (current)
- 12:12, 8 December 2021 (diff | hist) . . (+181) . . 2022 - There is a load game feature but no way of saving a game (→CardCollection class) (current)
- 12:07, 8 December 2021 (diff | hist) . . (+93) . . 2022 - There is a load game feature but no way of saving a game (→Lock class)
- 12:06, 8 December 2021 (diff | hist) . . (+252) . . 2022 - There is a load game feature but no way of saving a game (→Lock class)
- 15:21, 7 December 2021 (diff | hist) . . (+1,415) . . N 2022 - Allow the player to choose either a random lock or a specific lock number (Created page with "The game currently selects a random lock, find the SetupGame method of the BreakThrough class: <syntaxhighlight lang=c#> private void SetupGame() {...") (current)
- 15:14, 7 December 2021 (diff | hist) . . (+86) . . Section D 2022 (→Functionality)
- 15:29, 6 December 2021 (diff | hist) . . (+115) . . Section D 2022 (→Simple Improvements)
- 15:29, 6 December 2021 (diff | hist) . . (-115) . . Section D 2022 (→Functionality)
- 15:29, 6 December 2021 (diff | hist) . . (+1,182) . . N 2022 - No error message is displayed if the user attempts to play two consecutive cards of the same tool type (Created page with "You will first need to find the PlayCardToSequence method in the BreakThrough Class: <syntaxhighlight lang=c#> private void PlayCardToSequence(int cardChoice) {...")
- 13:08, 5 December 2021 (diff | hist) . . (+115) . . Section D 2022 (→Functionality)
- 15:08, 3 December 2021 (diff | hist) . . (0) . . N File:TRCCobrasLogo.png (current)
- 15:04, 3 December 2021 (diff | hist) . . (0) . . N File:TRCEsportsLogo.png (current)
- 15:02, 3 December 2021 (diff | hist) . . (0) . . File:Logo V3.png (Admin uploaded a new version of File:Logo V3.png) (current)
- 15:01, 3 December 2021 (diff | hist) . . (0) . . File:TRC Esports.png (Admin uploaded a new version of File:TRC Esports.png) (current)
- 16:27, 27 November 2021 (diff | hist) . . (+3) . . 2022 - Allow the player to create a new lock (→What you need to do) (current)
- 16:26, 27 November 2021 (diff | hist) . . (+716) . . N 2022 - Allow the player to create a new lock (Created page with "=What you need to do= * Create a new method in the BreakThrough class called 'NewLock()'. Now inside this new method: * output the message 'How many conditions' * read in the...")
- 16:15, 27 November 2021 (diff | hist) . . (+50) . . Section D 2022 (→Functionality)
- 15:13, 27 November 2021 (diff | hist) . . (+29) . . Section D 2022 (→Extension)
- 09:17, 27 November 2021 (diff | hist) . . (+129) . . Drawing Shapes
- 09:09, 27 November 2021 (diff | hist) . . (-1,444) . . Drawing Shapes (→Primitives)
- 17:24, 21 November 2021 (diff | hist) . . (+9) . . 2022 - There is a load game feature but no way of saving a game (→SaveGame method)
- 17:22, 21 November 2021 (diff | hist) . . (+51) . . 2022 - There is a load game feature but no way of saving a game (→What does a save game need to write)
- 17:20, 21 November 2021 (diff | hist) . . (+1,013) . . 2022 - There is a load game feature but no way of saving a game (→What you need to do)
- 11:23, 18 November 2021 (diff | hist) . . (+26) . . 2022 - Implement a count of the cards remaining in the deck (→What you need to do) (current)
- 11:22, 18 November 2021 (diff | hist) . . (0) . . 2022 - You cause an exception if you enter a card number out of the range 1-5 (→What you need to do) (current)
- 11:22, 18 November 2021 (diff | hist) . . (+1) . . 2022 - You cause an exception if you enter a card number out of the range 1-5 (→What you need to do)
- 11:21, 18 November 2021 (diff | hist) . . (+243) . . 2022 - You cause an exception if you enter a card number out of the range 1-5 (→What you need to do)
- 11:18, 18 November 2021 (diff | hist) . . (0) . . 2022 - You cause an exception if you enter a card number out of the range 1-5 (→What you need to do)
- 11:16, 18 November 2021 (diff | hist) . . (+217) . . 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load (→Issue) (current)
- 11:15, 18 November 2021 (diff | hist) . . (+142) . . 2022 - When you start the game it automatically loads a saved game, adapt it to ask which game to load (→What you need to do)
- 11:10, 18 November 2021 (diff | hist) . . (+8) . . 2022 - Add a retrieve card (→Process Method Of RetrieveCard) (current)
- 11:09, 18 November 2021 (diff | hist) . . (+204) . . 2022 - Add a retrieve card (→Process Method Of RetrieveCard)
- 11:07, 18 November 2021 (diff | hist) . . (+1) . . 2022 - Add a retrieve card (→Getting Dealt A RetrieveCard)
- 11:07, 18 November 2021 (diff | hist) . . (+376) . . 2022 - Add a retrieve card (→Getting Dealt A RetrieveCard)
- 11:05, 18 November 2021 (diff | hist) . . (+125) . . 2022 - Add a retrieve card (→What you need to do)
- 11:03, 18 November 2021 (diff | hist) . . (+827) . . 2022 - Add a retrieve card (→What you need to do)
- 10:45, 14 November 2021 (diff | hist) . . (+3) . . 2022 - Add a retrieve card (→Task)
- 10:43, 14 November 2021 (diff | hist) . . (+80) . . 2022 - Implement a count of the cards remaining in the deck
- 10:41, 14 November 2021 (diff | hist) . . (0) . . 2022 - You cause an exception if you enter a card number out of the range 1-5 (→Issue)
- 16:09, 13 November 2021 (diff | hist) . . (+783) . . N 2022 - Add a retrieve card (Created page with "=Task= Create a new card child class for a Retrieve card. If a player draws a retrieve card they are able to retrieve one card from the discard pile and return it to their h...")
- 15:56, 13 November 2021 (diff | hist) . . (+31) . . Section D 2022 (→Extension)
- 15:54, 13 November 2021 (diff | hist) . . (-67) . . Section D 2022 (→Functionality)
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