Using a tmx map in monogame
Install TiledSharp
The easiest method is to create your MonoGame project then:
- Click on project & select Nuget Package Manager
- Search online for TiledSharp & Install
- In the Game1.cs of your project add
using TiledSharp;
Declarations
Add the following declaration within the main class in Game1.cs:
TmxMap map;
Texture2D tileset;
int tileWidth;
int tileHeight;
int tilesetTilesWide;
int tilesetTilesHigh;
Load Content
in the LoadContent method add the following to load your map & tiles, it also sets the size of the tiles:
map = new TmxMap("Content/exampleMap.tmx");
tileset = Content.Load<Texture2D>(map.Tilesets[0].Name.ToString());
tileWidth = map.Tilesets[0].TileWidth;
tileHeight = map.Tilesets[0].TileHeight;
tilesetTilesWide = tileset.Width / tileWidth;
tilesetTilesHigh = tileset.Height / tileHeight;