Add the ability to set the player names
Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code:
// something here... Console.WriteLine("Player One, input your name:");
string PlayerOneName = Convert.ToString(Console.ReadLine()); Console.WriteLine("Player Two, input you name:"); string PlayerTwoName = Convert.ToString(Console.ReadLine());
// something here...