User contributions
- 08:58, 14 May 2018 (diff | hist) . . (-6) . . When a word is valid, display the word and the score for the word (current)
- 08:51, 14 May 2018 (diff | hist) . . (+100) . . When a word is valid, display the word and the score for the word
- 08:50, 14 May 2018 (diff | hist) . . (+833) . . N When a word is valid, display the word and the score for the word (Created page with "In the subroutine HaveTurn: if (ValidWord) { ValidWord = CheckWordIsValidBinary(Choice, AllowedWords); if...")
- 08:39, 14 May 2018 (diff | hist) . . (+117) . . Make the letters K V X Y Z Q 4 points instead of the current 3 (current)
- 08:38, 14 May 2018 (diff | hist) . . (+49) . . Make the letters K V X Y Z Q 4 points instead of the current 3
- 08:36, 14 May 2018 (diff | hist) . . (+2,430) . . N Make the letters K V X Y Z Q 4 points instead of the current 3 (Created page with "private static void CreateTileDictionary(ref Dictionary<char, int> TileDictionary) { int[] Value1 = { 0, 4, 8, 13, 14, 17, 18, 19 }; int[] Valu...")
- 14:07, 19 February 2018 (diff | hist) . . (+1,119) . . N CheckWordIsValid uses a linear search, program a binary search instead (Created page with "Here's how to create a binary search: <syntaxhighlight lang=C#> private static bool CheckWordIsValidBinary(string Word, List<string> AllowedWords) { bool...") (current)
- 10:28, 20 November 2017 (diff | hist) . . (+212) . . Add the ability to set the player names
- 10:26, 20 November 2017 (diff | hist) . . (+126) . . Add the ability to set the player names
- 10:26, 20 November 2017 (diff | hist) . . (+825) . . Add the ability to set the player names
- 10:23, 20 November 2017 (diff | hist) . . (+872) . . Add the ability to set the player names
- 10:22, 20 November 2017 (diff | hist) . . (+841) . . Add the ability to set the player names
- 10:21, 20 November 2017 (diff | hist) . . (+12) . . Add the ability to set the player names
- 10:21, 20 November 2017 (diff | hist) . . (+49) . . Add the ability to set the player names
- 10:20, 20 November 2017 (diff | hist) . . (+410) . . N Add the ability to set the player names (Created page with "Somewhere near the top of HaveTurn, while you're declaring variables, you'll want to add the following code: // something here... Console.WriteLine("Player One, input your na...")
- 10:06, 20 November 2017 (diff | hist) . . (+34) . . Create a method to list the words available within a given hand (→Method 1) (current)
- 10:05, 20 November 2017 (diff | hist) . . (+1,347) . . Create a method to list the words available within a given hand (→Method 1)
- 09:40, 20 November 2017 (diff | hist) . . (+28) . . Create a method to list the words available within a given hand (→Method 1)
- 09:37, 20 November 2017 (diff | hist) . . (+617) . . Deduct points from score if invalid word entered (current)
- 09:27, 20 November 2017 (diff | hist) . . (+92) . . Deduct points from score if invalid word entered
- 09:26, 20 November 2017 (diff | hist) . . (+43) . . Deduct points from score if invalid word entered
- 09:25, 20 November 2017 (diff | hist) . . (+49) . . Deduct points from score if invalid word entered
- 09:25, 20 November 2017 (diff | hist) . . (+655) . . N Deduct points from score if invalid word entered (Created page with "Under HaveTurn, you'll see this bit of code: if (!ValidWord) { Console.WriteLine(); Console.WriteLine("Not...")
- 14:35, 14 November 2017 (diff | hist) . . (+100) . . Create a method to list the words available within a given hand
- 14:34, 14 November 2017 (diff | hist) . . (+498) . . Create a method to list the words available within a given hand
- 14:31, 14 November 2017 (diff | hist) . . (+1,386) . . N Create a method to list the words available within a given hand (Created page with "The option "See available words with this hand." is added to the player's options in GetChoice(). private static string GetChoice() { string Choice;...")
- 14:13, 14 November 2017 (diff | hist) . . (+52) . . Provide a method for the player to swap their entire hand
- 14:12, 14 November 2017 (diff | hist) . . (+49) . . Provide a method for the player to swap their entire hand
- 14:10, 14 November 2017 (diff | hist) . . (+1,475) . . N Provide a method for the player to swap their entire hand (Created page with "An option for "Swap out your entire hand." is added to the player's options. private static string GetChoice() { string Choice; Console.WriteL...")
- 13:37, 14 November 2017 (diff | hist) . . (+4) . . GetScoreForWord (current)
- 13:34, 14 November 2017 (diff | hist) . . (+123) . . GetScoreForWord
- 15:56, 3 January 2017 (diff | hist) . . (+321) . . Sound (→Representing Sound)
- 15:37, 3 January 2017 (diff | hist) . . (+61) . . Finite State Machines (→Mealy Machines)
- 15:34, 3 January 2017 (diff | hist) . . (+31) . . Finite State Machines (→Representing Finite State Machines)
- 14:13, 3 January 2017 (diff | hist) . . (+131) . . Finite State Machines
- 14:10, 3 January 2017 (diff | hist) . . (+224) . . Finite State Machines