Difference between revisions of "MonoGame Tutorials"
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===Squared.Tiled=== | ===Squared.Tiled=== | ||
[[setup and map example]] | [[setup and map example]] | ||
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[[Get tile texture from map]] | [[Get tile texture from map]] | ||
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===TiledLib=== | ===TiledLib=== | ||
[[Using TiledLib]] | [[Using TiledLib]] | ||
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=Game UI= | =Game UI= |
Revision as of 10:09, 15 February 2024
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.
Basic Skills
Creating An Instance of Your Player
Adding and Processing Player Input
Collision Detection
Using Tiled Maps
Squared.Tiled
TiledSharp
TiledCS
TiledNet
TiledLib
Player Bounds
Game UI
GeonBit
Ruminate
Myra
Steropes
SimpleText UI Example
Special Effects
Networked / Multiplayer
LiteNetLib
Lidgren.Network
Save Game / Check Points
Related Skills
Generating and using XNB files