Difference between revisions of "MonoGame Tutorials"
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[[GeonBit example]] | [[GeonBit example]] | ||
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[[Ruminate Example]] | [[Ruminate Example]] | ||
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[[Myra Example]] | [[Myra Example]] | ||
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[[Steropes Example]] | [[Steropes Example]] | ||
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[[SimpleText UI Example]] | [[SimpleText UI Example]] |
Revision as of 08:06, 31 May 2024
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.
Contents
Basic Skills
Player Class Example
Creating An Instance of Your Player
Adding and Processing Player Input
Collision Detection
Using Tiled Maps
Squared.Tiled
TiledSharp
TiledCS
TiledNet
TiledLib
Player Bounds
Game UI
Special Effects
Networked / Multiplayer
LiteNetLib
Lidgren.Network
Save Game / Check Points
Related Skills
Generating and using XNB files