Difference between revisions of "MonoGame Tutorials"
(→Full Tutorials) |
(→Basic Skills) |
||
(35 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | |||
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on '''[[Section A AL#Fundamentals of programming |THIS]]''' page. | MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on '''[[Section A AL#Fundamentals of programming |THIS]]''' page. | ||
=Basic Skills= | =Basic Skills= | ||
[[Creating A Project]] | [[Creating A Project]] | ||
+ | |||
+ | [[Generating and using XNB files]] | ||
[[Using SpriteFont]] | [[Using SpriteFont]] | ||
Line 14: | Line 15: | ||
[[Mouse or touch control Input]] | [[Mouse or touch control Input]] | ||
+ | |||
+ | [[Audio Playback]] | ||
[[Video Playback]] | [[Video Playback]] | ||
+ | |||
+ | [[Screen Settings]] | ||
+ | |||
+ | [[Audio Settings]] | ||
[[Animation]] | [[Animation]] | ||
Line 21: | Line 28: | ||
[[Game states]] | [[Game states]] | ||
+ | [[Using Timers]] | ||
+ | |||
+ | =Player Class Example= | ||
[[Creating A Player]] | [[Creating A Player]] | ||
Line 26: | Line 36: | ||
[[Adding and Processing Player Input]] | [[Adding and Processing Player Input]] | ||
− | |||
− | |||
=Collision Detection= | =Collision Detection= | ||
Line 34: | Line 42: | ||
[[Basic Per Pixel Collision]] | [[Basic Per Pixel Collision]] | ||
− | = | + | =Using Tiled Maps= |
− | [[ | + | ===Squared.Tiled=== |
+ | [[setup and map example]] | ||
+ | |||
+ | ===TiledSharp=== | ||
+ | [[using a tmx map in monogame]] | ||
+ | |||
+ | ===TiledCS=== | ||
+ | [[Using TiledCS]] | ||
+ | |||
+ | ===TiledNet=== | ||
+ | [[Using TiledNet]] | ||
− | [[ | + | ===TiledLib=== |
+ | [[Using TiledLib]] | ||
− | [[ | + | =Player Bounds= |
+ | [[Player Bounds]] | ||
=Game UI= | =Game UI= | ||
− | + | ||
[[GeonBit example]] | [[GeonBit example]] | ||
− | |||
− | |||
[[Ruminate Example]] | [[Ruminate Example]] | ||
− | |||
[[Myra Example]] | [[Myra Example]] | ||
− | + | [[Steropes Example]] | |
+ | |||
+ | [[SimpleText UI Example]] | ||
+ | |||
+ | =Special Effects= | ||
+ | [[Screen Brightness]] | ||
+ | |||
+ | [[Screen Shake]] | ||
− | [[ | + | [[Parallax Scrolling]] |
− | [[ | + | [[Explosions]] |
− | + | [[Field of View / No Mask]] | |
− | [[ | + | [[Field of View / Mask]] |
=Networked / Multiplayer= | =Networked / Multiplayer= | ||
− | + | ===LiteNetLib=== | |
− | [[ | + | [[Setup LiteNetLib]] |
− | + | [[Example LiteNetLib]] | |
− | [[ | ||
− | + | [[RPG LiteNetLib]] | |
− | |||
− | [[ | ||
− | + | ===Lidgren.Network=== | |
− | [[ | + | [[Lidgren.Network]] |
− | = | + | =Save Game / Check Points= |
− | [[ | + | [[Creating a game save]] |
− | |||
− | |||
− | |||
=Full Tutorials= | =Full Tutorials= | ||
Line 93: | Line 111: | ||
[[Simple Tower]] | [[Simple Tower]] | ||
− | + | [[Simple RPG]] | |
[[Simple Platform]] | [[Simple Platform]] |
Latest revision as of 14:35, 22 September 2024
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.
Contents
Basic Skills
Generating and using XNB files
Player Class Example
Creating An Instance of Your Player
Adding and Processing Player Input