Difference between revisions of "MonoGame Tutorials"

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==TRC Tutorials==
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MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on  '''[[Section A AL#Fundamentals of programming |THIS]]''' page.
===Full Tutorials===
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[[Bricks]]
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=Basic Skills=
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[[Creating A Project]]
  
[[Dino]]
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[[Generating and using XNB files]]
  
[[Monkey Tap]]
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[[Using SpriteFont]]
  
[[Simple Tower]]
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[[Drawing Textures]]
  
[[Simple RPG]]
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[[Drawing Shapes]]
  
[[Simple Platform]]
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[[Keyboard Input]]
 
 
[[Simple Racer]]
 
 
 
===Basic Skills===
 
You should start by creating a new project, remember to give it a suitable name and test it runs before you start.
 
 
 
[[Creating A Player]]
 
 
 
[[Creating An Instance of Your Player]]
 
 
 
[[Adding and Processing Player Input]]
 
  
 
[[Mouse or touch control Input]]
 
[[Mouse or touch control Input]]
  
[[Animate the Player]]
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[[Audio Playback]]
 
 
[[Using SpriteFont]]
 
 
 
[[Game states]]
 
  
 
[[Video Playback]]
 
[[Video Playback]]
  
===Collision Detection===
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[[Screen Settings]]
[[Rectangle Bounds Collision]]
 
  
[[Basic Per Pixel Collision]]
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[[Audio Settings]]
  
[[Per Pixel Collision |Advanced Per Pixel Collision]]
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[[Animation]]
  
===Game UI===
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[[Game states]]
[[GeonBit example]]
 
  
[[GeonBit Class Example]]
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[[Using Timers]]
  
[[My Full Example of GeonBit & Classes]]
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=Player Class Example=
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[[Creating A Player]]
  
===Get Tile Texture From Map===
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[[Creating An Instance of Your Player]]
[[Get tile texture from map]]
 
  
===Save Game / Check Points===
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[[Adding and Processing Player Input]]
[[Creating a game save]]
 
  
===Related Skills===
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=Collision Detection=
[[Generating and using XNB files]]
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[[Rectangle Bounds Collision]]
  
==External Tutorials==
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[[Basic Per Pixel Collision]]
===Beginner===
 
[https://www.youtube.com/playlist?list=PLcQUM4MNvSeTXMdx9peqnNi7RVzQ3jpRC Youtube MonoGame PlayList]
 
  
[https://www.pluralsight.com/courses/monogame MonoGame on Pluralsight (Sign up for a free trial)]
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=Using Tiled Maps=
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===Squared.Tiled===
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[[setup and map example]]
  
[https://www.phstudios.com/monogame-basics-series/ monogame-basics-series]
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===TiledSharp===
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[[using a tmx map in monogame]]
  
[https://www.youtube.com/playlist?list=PLV27bZtgVIJqoeHrQq6Mt_S1-Fvq_zzGZ Youtube Tutorial Series]
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===TiledCS===
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[[Using TiledCS]]
  
[https://www.youtube.com/playlist?list=PL667AC2BF84D85779 XNA YouTube tutorials from same source as above]
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===TiledNet===
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[[Using TiledNet]]
  
===Moderate===
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===TiledLib===
[http://gameprogrammingadventures.org/a-summoners-tale-series/ Adventure game tutorial series]
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[[Using TiledLib]]
  
[https://www.cs.cornell.edu/courses/cs3152/2014sp/materials/programming.php Degree level MonoGame]
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=Player Bounds=
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[[Player Bounds]]
  
[https://www.phstudios.com/monogame-advanced-series/ monogame-advanced-series]
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=Game UI=
  
===Tower Defence===
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[[GeonBit example]]
[http://xnatd.blogspot.com/2009/02/ok-so-first-part-of-our-tower-defence.html Tutorial 1 : Drawing the level.]
 
  
[http://xnatd.blogspot.com/2009/03/tutorial-2-levels.html Tutorial 2 : Create a Sprite base class.]
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[[Ruminate Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-3-enemy-class.html Tutorial 3 : Creating the Enemy class.]
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[[Myra Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-4-waypoints.html Tutorial 4 : Adding way-points and enemy movement.]
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[[Steropes Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-5-towers.html Tutorial 5 : Making a base Tower class.]
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[[SimpleText UI Example]]
  
[http://xnatd.blogspot.com/2010/09/tutorial-6-tower-management.html Tutorial 6 : Tower placement and management.]
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=Special Effects=
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[[Screen Brightness]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-7-firepower.html Tutorial 7 : Extending the tower class and adding projectiles.]
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[[Screen Shake]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-8-waves-featuring-tower.html Tutorial 8 : Adding a wave of enemies.]
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[[Parallax Scrolling]]
  
[http://xnatd.blogspot.com/2010/10/tutorial-9-multiple-waves.html Tutorial 9 : Adding multiple waves]
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[[Explosions]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-10-creating-basic-gui.html Tutorial 10 : Creating the GUI (Part 1)]
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[[Field of View / No Mask]]
  
[http://xnatd.blogspot.com/2010/12/tutorial-11-creating-gui-part-2.html Tutorial 11 : Creating the GUI (Part 2)]
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[[Field of View / Mask]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-12-adding-new-tower-type.html Tutorial 12 : Adding a New Tower Type]
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=Networked / Multiplayer=
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===LiteNetLib===
  
[http://xnatd.blogspot.com/2011/01/tutorial-13-adding-slow-tower.html Tutorial 13 : Adding the Slow Tower]
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[[Setup LiteNetLib]]
  
[http://xnatd.blogspot.com/2011/01/tutorial-14-polishing-game.html Tutorial 14 : Polishing the Game]
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[[Example LiteNetLib]]
  
[http://xnatd.blogspot.com/2011/02/tutorial-145-drag-and-drop-towers.html Tutorial 14.5 : Drag and Drop Towers]
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[[RPG LiteNetLib]]
  
====Pathfinding Tutorials : ====
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===Lidgren.Network===
  
[http://xnatd.blogspot.com/2011/06/pathfinding-tutorial-part-1.html A* Pathfinding Tutorial : Part 1]
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[[Lidgren.Network]]
  
[http://xnatd.blogspot.com/2011/08/pathfinding-tutorial-part-2.html A* Pathfinding Tutorial : Part 2]
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=Save Game / Check Points=
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[[Creating a game save]]
  
[http://xnatd.blogspot.com/2011/12/pathfinding-tutorial-part-3.html A* Pathfinding Tutorial : Part 3]
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=Full Tutorials=
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[[Bricks]]
  
===Platformer===
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[[Dino]]
[http://xnafan.net/2013/04/simple-platformer-game-in-xna-tutorial-part-one/ simple platformer game in xna tutorial]
 
  
[https://www.youtube.com/playlist?list=PLE500D63CA505443B XNA Platformer Made Easy (YouTube)]
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[[Monkey Tap]]
  
===RPG===
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[[Simple Tower]]
[https://www.youtube.com/playlist?list=PLHJE4y54mpC5hrlDv8yFHPfrSNhqFoA0h MonoGame RPG Made Easy (YouTube)]
 
  
====Tutorial Series====
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[[Simple RPG]]
[https://roguesharp.wordpress.com/2014/05/18/tutorial-1-roguelike-map-generation-using-roguesharp-and-monogame/ Tutorial 1 – Map Generation]
 
  
[https://roguesharp.wordpress.com/2014/05/24/tutorial-2-roguelike-field-of-view-calculation-using-roguesharp-and-monogame/ Tutorial 2 – Field-of-View Calculation]
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[[Simple Platform]]
  
[https://roguesharp.wordpress.com/2014/05/30/tutorial-3-roguelike-map-exploration-using-roguesharp-and-monogame/ Tutorial 3 – Exploring the Map]
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[[Simple Racer]]
 
 
[https://roguesharp.wordpress.com/2014/06/09/tutorial-4-roguelike-pathfinding-using-roguesharp-and-monogame/ Tutorial 4 – Pathfinding]
 
 
 
[https://roguesharp.wordpress.com/2014/07/13/tutorial-5-creating-a-2d-camera-with-pan-and-zoom-in-monogame/ Tutorial 5 – 2D Camera Setup]
 
 
 
[https://roguesharp.wordpress.com/2014/08/30/tutorial-6-roguelike-combat-using-roguesharp-and-monogame/ Tutorial 6 – Combat]
 
 
 
==Tiled==
 
===Tiled Website and Download===
 
 
 
[http://www.mapeditor.org/ Tiled Map Editor]
 
 
 
===Tutorials for using Tiled===
 
 
 
[http://doc.mapeditor.org/ Offical Tiled Tutorials]
 
 
 
[https://gamedevelopment.tutsplus.com/tutorials/introduction-to-tiled-map-editor-a-platform-agnostic-tool-for-level-maps--gamedev-2838 Tiled Basics]
 
 
 
[https://www.youtube.com/playlist?list=PLpWTFopWU5f3xgvztkivtEcYmocD-Xigt Tiled Youtube Playlist Series]
 
 
 
[http://www.gamefromscratch.com/post/2014/04/15/A-quick-look-at-Tiled-An-open-source-2D-level-editor.aspx Written Version of Above Tutorials]
 
 
 
===Squared.Tiled to Draw Maps===
 
[[setup and map example]]
 
 
 
[[drawing a layer]]
 
 
 
===TiledSharp to Draw Maps===
 
[[using a tmx map in monogame]]
 
 
 
=Game Resources=
 
==Game Art==
 
===Home Page===
 
[http://opengameart.org/ Open Game Art]
 
 
 
==MonoGame.Extended==
 
===Install Method 1===
 
MonoGame.Extended GitHub, you must have MonoGame installed first, get it from here:
 
 
 
[https://github.com/craftworkgames/MonoGame.Extended Add functions to MonoGame - including Tiled maps]
 
 
 
===Install Method 2===
 
Alternatively, open your game project and click the project tab and select "Manage NuGet Packages". Within the NuGet package manager search for MonoGame.Extended, you will need to install this plus also:
 
 
 
#MonoGame.Extended.Content.Pipeline
 
#MonoGame.Extended.Tiled
 
#MonoGame.Extended.Graphics
 
 
 
These may also require some setup, read the '''readme.txt''' files when the new packages are installed.
 
 
 
===MonoGame.Extended Resources===
 
  
[http://community.monogame.net/c/extended MonoGame.Extended Forum]
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[[Simple Beat Em Up]]
  
[http://craftworkgames.github.io/MonoGame.Extended/ MonoGame.Extended Wiki]
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=External Resources=
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[[External Resources]]

Latest revision as of 14:35, 22 September 2024

MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.

Basic Skills

Creating A Project

Generating and using XNB files

Using SpriteFont

Drawing Textures

Drawing Shapes

Keyboard Input

Mouse or touch control Input

Audio Playback

Video Playback

Screen Settings

Audio Settings

Animation

Game states

Using Timers

Player Class Example

Creating A Player

Creating An Instance of Your Player

Adding and Processing Player Input

Collision Detection

Rectangle Bounds Collision

Basic Per Pixel Collision

Using Tiled Maps

Squared.Tiled

setup and map example

TiledSharp

using a tmx map in monogame

TiledCS

Using TiledCS

TiledNet

Using TiledNet

TiledLib

Using TiledLib

Player Bounds

Player Bounds

Game UI

GeonBit example

Ruminate Example

Myra Example

Steropes Example

SimpleText UI Example

Special Effects

Screen Brightness

Screen Shake

Parallax Scrolling

Explosions

Field of View / No Mask

Field of View / Mask

Networked / Multiplayer

LiteNetLib

Setup LiteNetLib

Example LiteNetLib

RPG LiteNetLib

Lidgren.Network

Lidgren.Network

Save Game / Check Points

Creating a game save

Full Tutorials

Bricks

Dino

Monkey Tap

Simple Tower

Simple RPG

Simple Platform

Simple Racer

Simple Beat Em Up

External Resources

External Resources