Difference between revisions of "MonoGame Tutorials"
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MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on '''[[Section A AL#Fundamentals of programming |THIS]]''' page. | MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on '''[[Section A AL#Fundamentals of programming |THIS]]''' page. | ||
=Basic Skills= | =Basic Skills= | ||
[[Creating A Project]] | [[Creating A Project]] | ||
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+ | [[Generating and using XNB files]] | ||
[[Using SpriteFont]] | [[Using SpriteFont]] | ||
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[[Mouse or touch control Input]] | [[Mouse or touch control Input]] | ||
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+ | [[Audio Playback]] | ||
[[Video Playback]] | [[Video Playback]] | ||
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+ | [[Screen Settings]] | ||
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+ | [[Audio Settings]] | ||
[[Animation]] | [[Animation]] | ||
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[[Game states]] | [[Game states]] | ||
+ | [[Using Timers]] | ||
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+ | =Player Class Example= | ||
[[Creating A Player]] | [[Creating A Player]] | ||
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[[Adding and Processing Player Input]] | [[Adding and Processing Player Input]] | ||
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=Collision Detection= | =Collision Detection= | ||
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===Squared.Tiled=== | ===Squared.Tiled=== | ||
[[setup and map example]] | [[setup and map example]] | ||
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===TiledSharp=== | ===TiledSharp=== | ||
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===TiledLib=== | ===TiledLib=== | ||
[[Using TiledLib]] | [[Using TiledLib]] | ||
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+ | =Player Bounds= | ||
+ | [[Player Bounds]] | ||
=Game UI= | =Game UI= | ||
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[[GeonBit example]] | [[GeonBit example]] | ||
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[[Ruminate Example]] | [[Ruminate Example]] | ||
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[[Myra Example]] | [[Myra Example]] | ||
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[[Steropes Example]] | [[Steropes Example]] | ||
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[[SimpleText UI Example]] | [[SimpleText UI Example]] | ||
=Special Effects= | =Special Effects= | ||
+ | [[Screen Brightness]] | ||
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[[Screen Shake]] | [[Screen Shake]] | ||
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[[Explosions]] | [[Explosions]] | ||
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+ | [[Field of View / No Mask]] | ||
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+ | [[Field of View / Mask]] | ||
=Networked / Multiplayer= | =Networked / Multiplayer= | ||
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=Save Game / Check Points= | =Save Game / Check Points= | ||
[[Creating a game save]] | [[Creating a game save]] | ||
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=Full Tutorials= | =Full Tutorials= |
Latest revision as of 14:35, 22 September 2024
MonoGame is a game creation framework which uses C#, so for help on C# you can use the topics on THIS page.
Contents
Basic Skills
Generating and using XNB files
Player Class Example
Creating An Instance of Your Player
Adding and Processing Player Input